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tsunagi

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TSUNAGU

UX realization — design, build and operations on commission

How we work

The analog work you do today is already refined. We use technology to take its craft a step further.

A common failure in contract work is jumping straight to "let's put a new system in place" the moment you hear the request, leading with talk of new screens and tools. But honestly, the manual work that has carried on for a long time already holds a refined way of doing things, worked out and improved over many years by the people doing it, and when you replace all of that wholesale with some other system, the very parts that were working well tend to disappear along with it. So at TSUNAGI, instead of thinking first about replacement, we start from the idea of inheriting the work people are actually doing on the ground. Rather than inventing something new, we'd rather begin by keeping what's good about what already exists.

To do that, the first thing we do, and it's fairly unglamorous, is to carefully observe the work as it's actually being done. Who does what, in what order, where they pause, and what they skip without thinking about it. Writing into a ledger, moving a sticky note, confirming by phone before entering data, those seemingly trivial motions usually hold a reason that's particular to that workplace. When you ask the person doing it "how do you do this?", it's often too obvious to them to put into words, so rather than asking, it feels faster to first have them show you alongside them. That way we curate where the essential work that's really doing the work actually lies, and instead of adding nice-to-have features, we pare things down to what is necessary and sufficient, asking where the daily effort piles up and where things are already fine as they are.

Once the essentials come into view, we build a mockup as a rough draft, with the image of refining that observed work just as it is. What matters here is that this isn't a finished product, it's a draft for getting everyone involved aligned on "this is the thing we want to do, right?". So rather than over-building it from the start, we make it small, have people actually use it a little, and adjust the screens and the order so they fit the way the work currently flows. Honestly, rather than an ideal screen worked out purely in someone's head, having a person on the ground touch it once and say "no, it's not like this here" gets us to the right answer far faster. The approach is not to replace the work, but to bring the screen closer to the work.

And the rollout isn't build-it-once-and-done. Usually, for the initial rollout of around six months to a year, even after the initial setup we keep going with fine adjustments to the screens and tuning of the AI while people actually use it. We start small and grow it little by little as it's run in practice. This is continuous with our usual way of watching how things get used and improving even after launch, so in short, we're simply doing, within a single engagement, exactly this: inheriting the current work, curating it down to what is necessary and sufficient, and honing how it feels to use.

What we cover

01

Design

Starting from the user's workflow, we design the screens and the experience.

We start with sorting out requirements and screen design. The starting point is not “features that would be nice” but “where the daily work has friction” — from there we decide the screen flow, information priority, and interaction paths. We confirm early with a prototype and settle the direction before building.

02

Development

Small and certain — built in a form you can grow through operation.

We implement in the order of data structure, screens, then fine adjustments. The first release keeps features tight, prioritizing getting it to real users quickly and gathering feedback. We use the same technology and process behind TSUNAGI’s own products, choosing setups that will not trouble you six months later.

03

Operations & improvement

After launch too — notice when it breaks, watch how it is used, and improve.

Launch is not the goal but the start of operation. We set up the mechanisms to “notice when something breaks” — error notifications, backups, analytics — and keep improving based on how the app is actually used. With a push-to-GitHub auto-deploy setup, fixes become ordinary daily operation.

See our work in TSUKURU

FAQ

What kinds of things can I ask about?

Everything from building a new app or tool, to reworking an existing system, to improving operations after launch. That said, we don’t start from "let’s build this feature." We begin by having you show us the work being done on the ground, and we think it through together from there.

Is it okay if the requirements aren’t settled yet?

That’s fine, and often better. Rather than deciding everything beforehand, showing us the work while it is still unsettled makes it easier to curate what is really needed together. We start from where the daily effort piles up, not from a list of nice-to-have features.

I’d rather not change the way we currently work.

That is exactly the point. Work that has carried on for a long time holds a way of doing things refined for that workplace, so the premise is to inherit it, not replace it. Instead of fitting people to a system, we bring the screen closer to the work.

How long does it take?

Since we build small and adjust while you actually use it, there is no single "done" moment. As a rough guide, we plan an initial rollout of about six months to a year, and after the initial setup we keep fine-tuning the screens and the AI, growing it through everyday operation.

How do I get in touch?

Inquiries are handled via Discord. Join the server and talk to us directly.

Discord

Talk to us on Discord

Inquiries are handled via Discord. Join the server to talk directly.

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